Patch 0.11.0


~ New Stuff ~

- LUK removed.
-- Crit Def removed.
-- Crit is now calculated from base level, 0.05% per level. Crit from skills, magic and heal now deal 50% more damage (heal) instead of 25%, crit from normal attack now deal 100% instead of 50%.
-- Divine protection passive buff now give AGI instead of LUK
-- Job bonuses were updated to accommodate new changes
- Crafting now depends solely on DEX or INT and WIS give additional bonuses that LUK was providing. For item crafting DEX provide change and WIS provide maximum durability chance increase (before up to 10, now up to 20). While for potions it's INT, and WIS provide opportunity to make more potions as outcome.
- AGI as a new stat added. Speed and EVA attributes now rely on AGI.
- Speed attribute now receive bonus from both AGI (every 6) and DEX (every 10)
- Assassin assets, skills, bonuses, etc added to the game (no quest yet)
- Rogue assets, skills, bonuses, etc added to the game (no quest yet)
- Disable limit on 80 level for stats and skill reset, it will probably still stay like this until the beta. Price for reset was reduced by 50%.
- Sphinx dungeon added with Anubis as highest level mob in the game (75 level)
- Dark element was renamed into Chaos. Reminder that Dark in ROIdle was to combine Poison, Shadow, Undead. So this will represent it better.
- Holy element was renamed into Order. To make sense, as not only "Holy" stuff can counter Chaos.
- Add fast switch between players on same account from the right game menu.


~ Balance ~

- Kyrie Eleison skill was removed from Acolyte spell list. Angelus now give P.Def and M.Def.
- Holy Light now receive bonus M.Atk bonus from WIS (+1% M.Atk from 1 WIS) - All monsters HIT/EVA/Crit was re-balanced to use almost similar stats like in original with few exceptions, many monsters in fact were nerfed

Files

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Aug 08, 2021

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