Version 0.6.5 released


~ New Stuff ~

- Add icon on the map in the right bottom corner displaying if there is dungeon
- Add ship travels from Alberta to Izlude and back, ship travel faster x2 excluding speed (and in the future safer). Preparation for Sunken Ship and Byalan Dungeon.
- Add reddit link on home page
- Add Payon town. Eye patch, new relatively high level quests. Taxes slightly higher than Alberta's, somewhat close to Morocc's.
- Add Raw Fish item to tool shop of Alberta
- Add elements to the game. Neutral, Fire, Water, Wind, Earth (Poison mobs included), Holy, Dark(Dark, Undead, Demon), Ghost
-- Currently the only mob that you will feel where there is element is Eggyra, since it's a Ghost. There are no attacks that use different element yet. Magnum Break, Envenom and Holy Light for now is still Neutral.

~ Bugfixes ~

- Add missing background music to Ant Hell
- Fix searches being case sensitive
- Fix problem when using search and trying to take item from Kafra takes incorrect item and vice versa
- Fix overflowing UI problems like top bar in tool item sell window
- Fix inventory problem on frontend when equiping/unequiping items, now inventory weight % should be consistant
- Fix overweight check on dungeon travel not kicking in on frontend level
- Fix China item from Peco being displayed with drop as 0%
- Remove Guard drop from Pupa
- Fix error where old hunt statistic messages will be including other characters data
- Fix error when on death statistics would not be displayed to the character

Leave a comment

Log in with itch.io to leave a comment.