Version 0.7.1 released


~ New Stuff ~

- Craft window now available for all job, not only Merchants. Since now Archers can craft arrows themselves. And for future purposes, like Cooking.
- Elemental arrows are in the game, available in craft window
- Bows added, available for craft to Merchants
- 1-handed Wands/Staffs added, available for craft to Merchants
- Craft-able items prices were reduced, NPC Repair price was aligned
- Changed Divine Aura and Divine Protection Acolyte skills to be maximum of level 5 instead of 10. Instead of increase attack and defense from Demons, there will be a passive effect in battle that increase P.Atk / M.Atk and P.Def / M.Def by maximum of 5%. Message will be visible in Battle Log.
- Now Heal can crit like every other spell in the game, critical heal will heal 25% stronger.

~ Bugfixes ~

- Fixed problem when leveling up a skill while in the hunt might mess it up
- Fixed daily quest reset while user stays in the hunt during the reset time
- Fix Bow Mastery skill giving only +1 HIT instead of +2.
- Fixed problem with quests, when after ending the discussion with quest NPC list was still not updated
- Fix error when passive buffs would work only while character have weapon equipped
- On equip/unequip of items removed duplicate events send to the client
- Fixed Kafra Storage "stuck" bug. When you had to refresh the page in order to fix it. Now it should work fine.
- On character death, effect should now be back to normal. Character will have 1 HP / 1 MP and will be redirected to save location
- Corrected a mistake where physical skill would deal crit of 50%. Instead it should do only 25%.
- Fix archer job quest marked as DAILY
- Corrected damage formulas so there wouldn't be any decimals

Files

index.html Play in browser
Mar 16, 2021

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