Version 0.8
ROIdle » Devlog
I missed a lot of patches here. You can always follow up on those in the discord. https://discord.gg/PjApFha
Version 0.8.0
~ New Stuff ~
- Broken item weight will now decrease by 1/3 - Chat will now have timestamps in front of them - Change styling of character window on desktop, attributes and skills windows were swapped
~ Bugfixes ~
- Chat history should now work in proper reverse order - Correct text for Thief quest to lead people to Morocc Ruins and not Morocc - Update Envenom tooltip misleading people into thinking that high level decrease the chance for poison to be apply and remain on the enemy - Fix error where skill info requirements would not show up on the skill description - Fix for attributes table on Monster Lore page, where table would be put off to the left and not centered - Fix when skills were looking misaligned when there were no +- buttons present - Fix empty names on the deposit tab of Kafra Service storage - Replace newbie quest in Geffen to bring Sticky Webfoot instead of Spawn
Version 0.8.1
~ New Stuff / QoL ~
- Repair window will now additionally display required repair materials as text - It is now possible to equip item from inventory - Decrease fix price for items of level 19 and below
~ Bugfixes ~
- Trade request window will now appear on all window and not only game window - Error when character being stuck in a "trade" because of canceled trade is now fixed - Fix bug when technically with a "hack" it was possible to equip shield or any kind of items on random slots - Trying to fix error when some characters on logout remain on the server and as result spawn many chat messages and crashes on the server and was literally unplayable - Fix error when during overweight error Kafra would get stuck forcing player to re-enter and spend additional Zeny - Update tooltip description of Thief Hiding skill to reflect how it works
Version 0.8.2
~ New Stuff ~
- Engine of socket is upgraded from version 2 to 4 with all other tech. dependencies in the project. Expect that something might break with connection and please report it as it required a bit of overwrite on both client and server side. - Statistics module added. Now actions are going to be logged and displayed on settings page: Quests done, Mob killed, Items crafted, Items failed to craft, Age of character, How much locations traveled, etc. Give ideas if you want to see more statistics. - For quests that require you to kill mobs, progress will be displayed in System Log and will display when quest is completed. - Add element display with text and color on skill description and also in Monster Lore. If skill don't have element it means it is Neutral or will take equipment element. Such as arrows or in the future enchanted weapons. - Add feature to display skills and items in the chat, making it easier to share and show to other players. Desktop only. In order to do it hold Ctrl + left click of mouse button on item or skill. - Private and party chats now persistent as global. System will still display latest 50 messages on page refresh. So if there are 50 global messages, party and private messages will disappear. In the future I plan to make private and party chat tabs separately. - When trying to delete character system will ask you to input uppercase text DELETE.
~ Bugfixes ~
- With socket 4 and dependencies updated I hope that character duplication error will go away. Will continue to monitor it. - Fix mana recovery not being properly applied in idle action - Fix duplicate events sent from the server during hunt, also make so hunt screen will not show loading all the time you go back to main page. It will be more persistent now. - Remove "non-existant" items from craft. Like Ruby or Cracked diamond. - Fix Frost Diver applying negative status even on the miss - Fix archer not requiring arrows to use attack action or skill action. - Fix party window styling bug, when there are 4+ people, blocks would stick to each other.
~ Balance Changes ~
- Align fire element with other elements to not be too OP. - Increase Spiritual Power: Mana items recovery potency increased from 2% to 5% per skill level. - Mana recovery in battle: WIS now gives +1 mana recovery per 10 points. - Arrows crafting was a bit rebalanced. Now elemental arrows require 20 trunks instead of 50. Iron arrows are now crafted in batch of 100 and as result require much less iron. Same for Silver arrows.
Version 0.8.3
~ New Stuff ~
- Add password recovery on home page. To restore account you need to have email set up and remember names of your characters. - Add leaderboard, available in top navigation on home page. For now it's top per class, top rich people and top killers per week. - Add legal page with credits to assets that was not done by me - Add terms and conditions page - Add mute feature - Add ban feature - Add moderator functionality - Add extended logs to keep track of what is happening in the game - Add Repair functionality for members that have Merchant in party with Repair Item skill. It will work only if Merchant is on the same location as the person who tries to repair it. - Add protection, so users who buy items from player Merchant shops will buy it with price that they see. Before, if price would be changed by Merchant and you click buy, you would buy it with new price without realising it. Edge case, but still. - Add filtering in Kafra and Inventory, to list items in Alphabetical order. - Add Geffen remixed BGM.
~ Bugfixes ~
- Put High Orc back in Orc Village - Fix problem where masks without Max Durability parameter would stack in Merchant shops as 2+, but would be sold as one. Same would happen if you try to take it away from shop.
Version 0.8.4
~ New Stuff ~
- Add Worn out page to transmutation
- Add weapon items and shield into craft table for level 60 and 70. For now skill requirement is decreased so Merchant would be able to craft it and repair them. - All axes were converted to Two Handed weapons, items like Cleaver, War Axe and Hammer were removed and replaced. - Added new bonuses to level 60 and level 70 items. - Decreased MP required to craft arrows
~ Bugfixes ~
- Fix leaderboard error for Monster killers
- Add check for stat reset if character is on location where Kafra is available, preventing the hack. - Fix error where it was not possible to buy items in bulk from Merchants shops. - Fix dye colors of players on leaderboard - Fix problem of duplicated players on reconnect (hopefully)
Version 0.8.5
~ Bugfixes ~
- Fix duplicatation of items error by spamming websockets - Allow storage to be used by one characters at the time on the same account
Version 0.8.6
~ Bugfixes ~
- Fix bank not accepting last zeny for limit of 2kkk. - Fix battle buff errors, when they were ending faster than they should. - Fix arrows being limited to 75% default success chance of crafting with 3rd level skill, now it should be correct 90% - Fix experience error during battle, when character which initiated the battle would be receiving most XP. Now it should distribute as intended. - Provoke should now work 1 turn longer as intended - Fix trade issue, when character can be in multiple trades - Fix trade issue, when one of the characters cancel trade, other player might get "stuck" in trading state. - Fix (hopefully) skill points problem, when leveling skill during hunt might take away skill points, but would've reset the skills resulting in a miss of a skill points.
Version 0.8.7
~ Bugfixes ~
- Fix error when sometimes declining non-existent trade would cause server to crash - Improvements of hunts, seems like some of the big party hunts were crashing the server and the whole game lagged. Will monitor if this will bring improvements. - Fixed and placed a lot of server-code improvements - Fix monster killer leaderboard (now for good) - Fix error when server is down it would display a login page, instead of "server is down" page. - Fix craft cancel button not working - Fix error when switching between character you would see old character hunt field on screen for a few seconds - Fix some small styling errors
Version 0.8.8
~ New Stuff ~
- In quest window, item required quests will now display the progress as well
- When canceling craft, it will now promt as confirmation window - Client side language text was corrected and updated - Add Improve Concentration skill for Archers, description was updated.
~ Bugfixes ~
- Potentially fix craft problem, where some of the other users craft were deleted pre-emptively without giving any rewards or messages - Fix stat points requirement, where more points were required sooner than it should. Example: 3 points for +1 STR required on 10 STR and not on 11 STR.
Files
index.html Play in browser
Apr 04, 2021
ROIdle
RPG idle / incremental game where you control party of heroes and challenge the unknown world
Status | In development |
Author | maxogames |
Genre | Role Playing |
Tags | Idle, Incremental, MMORPG, Team-Based |
Languages | English, Russian |
More posts
- Version 0.80Jun 01, 2024
- Version 0.26Sep 25, 2022
- Version 0.25Aug 23, 2022
- Version 0.24Jul 24, 2022
- Version 0.23 - battle reworkJun 07, 2022
- Version 0.22 - items rework v2May 13, 2022
- Version 0.21 - class reworkFeb 03, 2022
- Version 0.19 - major changesJan 01, 2022
- Version 0.18Dec 17, 2021
- Version 0.17Dec 13, 2021
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